Generador de números pseudoaleatorios congruentes lineales
O (1) Memoria
O (k) Operaciones
Este problema se puede resolver con un simple generador de congruencia lineal . Esto requiere una sobrecarga de memoria constante (8 enteros) y como máximo 2 * cálculos (longitud de secuencia).
Todas las demás soluciones usan más memoria y más computación. Si solo necesita unas pocas secuencias aleatorias, este método será significativamente más económico. Para rangos de tamaño N, si desea generar en el orden de secuencias Núnicas ko más, recomiendo la solución aceptada utilizando los métodos incorporados, random.sample(range(N),k)ya que se ha optimizado en Python para la velocidad.
Código
# Return a randomized "range" using a Linear Congruential Generator
# to produce the number sequence. Parameters are the same as for
# python builtin "range".
# Memory -- storage for 8 integers, regardless of parameters.
# Compute -- at most 2*"maximum" steps required to generate sequence.
#
def random_range(start, stop=None, step=None):
import random, math
# Set a default values the same way "range" does.
if (stop == None): start, stop = 0, start
if (step == None): step = 1
# Use a mapping to convert a standard range into the desired range.
mapping = lambda i: (i*step) + start
# Compute the number of numbers in this range.
maximum = (stop - start) // step
# Seed range with a random integer.
value = random.randint(0,maximum)
#
# Construct an offset, multiplier, and modulus for a linear
# congruential generator. These generators are cyclic and
# non-repeating when they maintain the properties:
#
# 1) "modulus" and "offset" are relatively prime.
# 2) ["multiplier" - 1] is divisible by all prime factors of "modulus".
# 3) ["multiplier" - 1] is divisible by 4 if "modulus" is divisible by 4.
#
offset = random.randint(0,maximum) * 2 + 1 # Pick a random odd-valued offset.
multiplier = 4*(maximum//4) + 1 # Pick a multiplier 1 greater than a multiple of 4.
modulus = int(2**math.ceil(math.log2(maximum))) # Pick a modulus just big enough to generate all numbers (power of 2).
# Track how many random numbers have been returned.
found = 0
while found < maximum:
# If this is a valid value, yield it in generator fashion.
if value < maximum:
found += 1
yield mapping(value)
# Calculate the next value in the sequence.
value = (value*multiplier + offset) % modulus
Uso
El uso de esta función "rango_aleatorio" es el mismo que para cualquier generador (como "rango"). Un ejemplo:
# Show off random range.
print()
for v in range(3,6):
v = 2**v
l = list(random_range(v))
print("Need",v,"found",len(set(l)),"(min,max)",(min(l),max(l)))
print("",l)
print()
Resultados de muestra
Required 8 cycles to generate a sequence of 8 values.
Need 8 found 8 (min,max) (0, 7)
[1, 0, 7, 6, 5, 4, 3, 2]
Required 16 cycles to generate a sequence of 9 values.
Need 9 found 9 (min,max) (0, 8)
[3, 5, 8, 7, 2, 6, 0, 1, 4]
Required 16 cycles to generate a sequence of 16 values.
Need 16 found 16 (min,max) (0, 15)
[5, 14, 11, 8, 3, 2, 13, 1, 0, 6, 9, 4, 7, 12, 10, 15]
Required 32 cycles to generate a sequence of 17 values.
Need 17 found 17 (min,max) (0, 16)
[12, 6, 16, 15, 10, 3, 14, 5, 11, 13, 0, 1, 4, 8, 7, 2, ...]
Required 32 cycles to generate a sequence of 32 values.
Need 32 found 32 (min,max) (0, 31)
[19, 15, 1, 6, 10, 7, 0, 28, 23, 24, 31, 17, 22, 20, 9, ...]
Required 64 cycles to generate a sequence of 33 values.
Need 33 found 33 (min,max) (0, 32)
[11, 13, 0, 8, 2, 9, 27, 6, 29, 16, 15, 10, 3, 14, 5, 24, ...]