Tenemos un script systemd simple para iniciar un servidor MineCraft en forma de servicio. El SO es CentOS 7. Aquí el script:
[Unit]
Description=Minecraft Server
After=syslog.target network.target
[Service]
Type=simple
WorkingDirectory=/root/Minecraft
ExecStart=/bin/java -Xmx1024M -Xms1024M -jar minecraft_server.jar nogui
Restart=on-failure
[Install]
WantedBy=multi-user.target
Iniciar el servicio funciona bien, pero cuando se detiene, el servicio permanece en un estado fallido. Ver:
systemctl status minecraftd.service
minecraftd.service - Minecraft Server
Loaded: loaded (/usr/lib/systemd/system/minecraftd.service; disabled)
Active: active (running) since Mon 2015-06-01 16:00:12 UTC; 18s ago
Main PID: 20975 (java)
CGroup: /system.slice/minecraftd.service
└─20975 /bin/java -Xmx1024M -Xms1024M -jar minecraft_server.jar nogui
systemctl stop minecraftd.service
systemctl status minecraftd.service
minecraftd.service - Minecraft Server
Loaded: loaded (/usr/lib/systemd/system/minecraftd.service; disabled)
Active: failed (Result: exit-code) since Mon 2015-06-01 16:01:37 UTC; 3s ago
Process: 20975 ExecStart=/bin/java -Xmx1024M -Xms1024M -jar minecraft_server.jar nogui (code=exited, status=143)
Main PID: 20975 (code=exited, status=143)
¿Alguna idea?
Gracias