Piet, 64 codeles
Con codelsize 20:
Npiet traza imágenes
Primer bucle:
Rastro restante para n=2
:
Notas
¿Aún no responde Piet? ¡Déjame arreglar eso con mi primer programa Piet! Sin embargo, esto podría ser más corto con mejores rollos y menos manipulación del puntero ...
El límite superior admitido depende de la implementación del intérprete. Teóricamente sería posible admitir números arbitrariamente grandes con el intérprete correcto.
El delímetro es ETX
(Ascii 3
), sin embargo, esto no se puede mostrar correctamente en esta respuesta, así que los dejaré fuera. Funciona en la consola:
Salida
Input: 1
Output: 1
Input: 20
Output: 1234567891011121314151617181920
Input: 100
Output: 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100
Undefined behaviour:
Input: -1
Output: 1
Input: 0
Output: 1
Npiet traza para n=2
trace: step 0 (0,0/r,l nR -> 1,0/r,l lB):
action: in(number)
? 2
trace: stack (1 values): 2
trace: step 1 (1,0/r,l lB -> 2,0/r,l nB):
action: push, value 1
trace: stack (2 values): 1 2
trace: step 2 (2,0/r,l nB -> 3,0/r,l nG):
action: duplicate
trace: stack (3 values): 1 1 2
trace: step 3 (3,0/r,l nG -> 4,0/r,l dY):
action: out(number)
1
trace: stack (2 values): 1 2
trace: step 4 (4,0/r,l dY -> 5,0/r,l lY):
action: push, value 1
trace: stack (3 values): 1 1 2
trace: step 5 (5,0/r,l lY -> 6,0/r,l lG):
action: add
trace: stack (2 values): 2 2
trace: step 6 (6,0/r,l lG -> 7,0/r,l lR):
action: duplicate
trace: stack (3 values): 2 2 2
trace: step 7 (7,0/r,l lR -> 10,0/r,l nR):
action: push, value 3
trace: stack (4 values): 3 2 2 2
trace: step 8 (10,0/r,l nR -> 12,0/r,l dR):
action: push, value 2
trace: stack (5 values): 2 3 2 2 2
trace: step 9 (12,0/r,l dR -> 13,0/r,l lB):
action: roll
trace: stack (3 values): 2 2 2
trace: step 10 (13,0/r,l lB -> 14,0/r,l lG):
action: duplicate
trace: stack (4 values): 2 2 2 2
trace: step 11 (14,0/r,l lG -> 15,2/d,r nG):
action: push, value 3
trace: stack (5 values): 3 2 2 2 2
trace: step 12 (15,2/d,r nG -> 15,3/d,r dG):
action: push, value 1
trace: stack (6 values): 1 3 2 2 2 2
trace: step 13 (15,3/d,r dG -> 14,3/l,l lR):
action: roll
trace: stack (4 values): 2 2 2 2
trace: step 14 (14,3/l,l lR -> 13,1/l,r lC):
action: greater
trace: stack (3 values): 0 2 2
trace: step 15 (13,1/l,r lC -> 11,1/l,r nC):
action: push, value 3
trace: stack (4 values): 3 0 2 2
trace: step 16 (11,1/l,r nC -> 10,1/l,r lB):
action: multiply
trace: stack (3 values): 0 2 2
trace: step 17 (10,1/l,r lB -> 9,1/l,r nY):
action: pointer
trace: stack (2 values): 2 2
trace: step 18 (9,1/l,r nY -> 7,1/l,r dY):
action: push, value 2
trace: stack (3 values): 2 2 2
trace: step 19 (7,1/l,r dY -> 6,1/l,r lY):
action: push, value 1
trace: stack (4 values): 1 2 2 2
trace: step 20 (6,1/l,r lY -> 5,1/l,r nM):
action: roll
trace: stack (2 values): 2 2
trace: step 21 (5,1/l,r nM -> 4,1/l,r dM):
action: push, value 3
trace: stack (3 values): 3 2 2
trace: step 22 (4,1/l,r dM -> 3,1/l,r lG):
action: pointer
trace: stack (2 values): 2 2
trace: step 23 (3,1/d,r lG -> 2,3/l,l nG):
action: push, value 3
trace: stack (3 values): 3 2 2
trace: step 24 (2,3/l,l nG -> 2,2/u,r lY):
action: out(char)
trace: stack (2 values): 2 2
trace: white cell(s) crossed - continuing with no command at 2,0...
trace: step 25 (2,2/u,r lY -> 2,0/u,r nB):
trace: step 26 (2,0/u,r nB -> 3,0/r,l nG):
action: duplicate
trace: stack (3 values): 2 2 2
trace: step 27 (3,0/r,l nG -> 4,0/r,l dY):
action: out(number)
2
trace: stack (2 values): 2 2
trace: step 28 (4,0/r,l dY -> 5,0/r,l lY):
action: push, value 1
trace: stack (3 values): 1 2 2
trace: step 29 (5,0/r,l lY -> 6,0/r,l lG):
action: add
trace: stack (2 values): 3 2
trace: step 30 (6,0/r,l lG -> 7,0/r,l lR):
action: duplicate
trace: stack (3 values): 3 3 2
trace: step 31 (7,0/r,l lR -> 10,0/r,l nR):
action: push, value 3
trace: stack (4 values): 3 3 3 2
trace: step 32 (10,0/r,l nR -> 12,0/r,l dR):
action: push, value 2
trace: stack (5 values): 2 3 3 3 2
trace: step 33 (12,0/r,l dR -> 13,0/r,l lB):
action: roll
trace: stack (3 values): 2 3 3
trace: step 34 (13,0/r,l lB -> 14,0/r,l lG):
action: duplicate
trace: stack (4 values): 2 2 3 3
trace: step 35 (14,0/r,l lG -> 15,2/d,r nG):
action: push, value 3
trace: stack (5 values): 3 2 2 3 3
trace: step 36 (15,2/d,r nG -> 15,3/d,r dG):
action: push, value 1
trace: stack (6 values): 1 3 2 2 3 3
trace: step 37 (15,3/d,r dG -> 14,3/l,l lR):
action: roll
trace: stack (4 values): 2 3 2 3
trace: step 38 (14,3/l,l lR -> 13,1/l,r lC):
action: greater
trace: stack (3 values): 1 2 3
trace: step 39 (13,1/l,r lC -> 11,1/l,r nC):
action: push, value 3
trace: stack (4 values): 3 1 2 3
trace: step 40 (11,1/l,r nC -> 10,1/l,r lB):
action: multiply
trace: stack (3 values): 3 2 3
trace: step 41 (10,1/l,r lB -> 9,1/l,r nY):
action: pointer
trace: stack (2 values): 2 3
trace: white cell(s) crossed - continuing with no command at 9,3...
trace: step 42 (9,1/d,r nY -> 9,3/d,l nR):